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如何让玩家回城
unit Q2;
inte**ce
uses Classes, SysUtils, DateUtils;
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
implementation
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
begin
Player.GoHome; //回城
end;
end.
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如何在客户端显示一个特效
unit Q2;
inte**ce
uses Classes, SysUtils, DateUtils;
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
implementation
procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);
begin
Player.ShowEffect(7); //客户端显示特效(7-14为烟花效果,其他的值将调用UI特效设计指定的ID)
Gamelib.Broadcast('玩家' + Player.Name + '在' + Player.Map.Name + '上燃放烟花,大家赶紧前去围观吧!');
end;
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